CreateTrigger
local
local
boolean
then
Condition
TriggerAddCondition
TriggerRegisterPlayerUnitEvent
TriggerRegisterPlayerUnitEvent
then
Condition
TriggerAddCondition
TriggerRegisterPlayerUnitEvent
then
Condition
TriggerAddCondition
TriggerRegisterPlayerUnitEvent
then
Condition
TriggerAddCondition
loop
then
TriggerRegisterPlayerChatEvent
endif
set
exitwhen
endloop
then
Condition
TriggerAddCondition
set
loop
set
then
TriggerRegisterPlayerUnitEvent
endif
exitwhen
endloop
endif
call
DisableTrigger
then
set
endif
TriggerRemoveCondition
DestroyCondition
DestroyTrigger
null
null
null
